Navigation
API > API/Plugins > API/Plugins/ReplicationGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AReplicationGraphDebugActor
References
| Module | ReplicationGraph |
| Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include | #include "ReplicationGraph.h" |
Syntax
UCLASS&40;NotPlaceable, Transient&41;
class AReplicationGraphDebugActor : public AActor
Remarks
Specialized actor for replicating debug information about replication to specific connections. This actor is never spawned in shipping builds and never counts towards bandwidth limits
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UNetReplicationGraphConnection > | ConnectionManager | ||
| TObjectPtr< UReplicationGraph > | ReplicationGraph |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ClientCellInfo
(
FVector CellLocation, |
||
| void | PrintAllActorInfo
(
FString MatchString |
||
| void | |||
| void | |||
| void | ServerPrintAllActorInfo
(
const FString& Str |
||
| void | |||
| void | ServerSetConditionalActorBreakpoint
(
AActor* Actor |
||
| void | ServerSetCullDistanceForClass
(
UClass* Class, |
||
| void | ServerSetPeriodFrameForClass
(
UClass* Class, |
||
| void | |||
| void |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| UNetConnection * | Get the owning connection used for communicating between client/server | ||
| bool | IsNetRelevantFor
(
const AActor* RealViewer, |
To prevent demo netdriver from replicating. | |
| bool | IsReplayRelevantFor
(
const AActor* RealViewer, |
Checks to see if this actor is relevant for a recorded replay |