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API > API/Plugins > API/Plugins/RenderGridEditor
RenderGridEditor module interface.
| Name | IRenderGridEditorModule |
| Type | class |
| Header File | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGridEditor/Public/IRenderGridEditorModule.h |
| Include Path | #include "IRenderGridEditorModule.h" |
Syntax
class IRenderGridEditorModule :
public IModuleInterface ,
public IHasMenuExtensibility,
public IHasToolBarExtensibility
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< Private::SRenderGridPropsBase > CreatePropsSourceWidget
(
URenderGridPropsSourceBase* PropsSource, |
Creates a props source widget for the given props source. | IRenderGridEditorModule.h | |
TSharedRef< IRenderGridEditor > CreateRenderGridEditor
(
const EToolkitMode::Type Mode, |
Creates an instance of the render grid editor. | IRenderGridEditorModule.h | |
const TMap< ERenderGridPropsSourceType, TSharedPtr< IRenderGridPropsSourceWidgetFactory > > & GetPropsSourceWidgetFactories() |
Returns all the factories for creating widgets for props sources. | IRenderGridEditorModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IRenderGridEditorModule & Get() |
Singleton-like access to IRenderGridEditorModule. | IRenderGridEditorModule.h |