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API > API/Plugins > API/Plugins/RenderGridDeveloper > API/Plugins/RenderGridDeveloper/URenderGridDeveloperLibrary
Description
Returns all render grid assets that currently exist in the project (on disk and in memory). Will load the render grid assets in that are currently unloaded.
This is a slow operation, so avoid doing this every tick.
| Name | GetAllRenderGridBlueprintAssets |
| Type | function |
| Header File | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGridDeveloper/Public/RenderGridDeveloperLibrary.h |
| Include Path | #include "RenderGridDeveloperLibrary.h" |
| Source | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGridDeveloper/Private/RenderGridDeveloperLibrary.cpp |
static TArray < URenderGridBlueprint * > GetAllRenderGridBlueprintAssets()