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A IBlueprintCompiler child class for the RenderGrid modules.
Required in order for a RenderGrid to be able to have a blueprint graph.
| Name | FRenderGridBlueprintCompiler |
| Type | class |
| Header File | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGridDeveloper/Public/Blueprints/RenderGridBlueprintCompiler.h |
| Include Path | #include "Blueprints/RenderGridBlueprintCompiler.h" |
Syntax
class FRenderGridBlueprintCompiler : public IBlueprintCompiler
Implements Interfaces
Functions
Public
Overridden from IBlueprintCompiler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCompile
(
const UBlueprint* Blueprint |
Blueprints/RenderGridBlueprintCompiler.h | ||
virtual void Compile
(
UBlueprint* Blueprint, |
Blueprints/RenderGridBlueprintCompiler.h |