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API > API/Plugins > API/Plugins/RenderGridDeveloper > API/Plugins/RenderGridDeveloper/Blueprints
Inheritance Hierarchy
- UBlueprint
- UEditorUtilityBlueprint
- URenderGridBlueprint
References
| Module | RenderGridDeveloper |
| Header | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGridDeveloper/Public/Blueprints/RenderGridBlueprint.h |
| Include | #include "Blueprints/RenderGridBlueprint.h" |
Syntax
UCLASS (BlueprintType, Meta=(IgnoreClassThumbnail, DontUseGenericSpawnObject="true"))
class URenderGridBlueprint : public UEditorUtilityBlueprint
Remarks
A UBlueprint child class for the RenderGrid modules.
Required in order for a RenderGrid to be able to have a blueprint graph.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UClass * | |||
| URenderGrid * | Returns the RenderGrid reference that this RenderGrid asset contains. | ||
| URenderGrid * | Returns the RenderGrid reference that this RenderGrid asset contains. | ||
| URenderGrid * | Returns the RenderGrid reference that this RenderGrid asset contains. | ||
| bool | |||
| void | Load () |
||
| void | PostLoad () |
||
| void | PropagateAllPropertiesExceptJobsToAsset
(
URenderGrid* Instance |
||
| void | |||
| void | PropagateAllPropertiesToAsset
(
URenderGrid* Instance |
||
| void | |||
| void | PropagateJobsToAsset
(
URenderGrid* Instance |
||
| void | |||
| void | Save () |
||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool |
Overridden from UEditorUtilityBlueprint
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool |
Typedefs
| Name | Description |
|---|---|
| FRenderGridBlueprintRunOnInstancesCallback |