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API > API/Plugins > API/Plugins/RenderGrid > API/Plugins/RenderGrid/Utils
References
| Module | RenderGrid |
| Header | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/Utils/RenderGridUtils.h |
| Include | #include "Utils/RenderGridUtils.h" |
Syntax
USTRUCT ()
struct FRenderGridPreviousEngineFpsSettings
Remarks
This struct keeps track of the values of the GEngine framerate settings before new values were applied, so we can rollback to the previous state.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bForceDisableFrameRateSmoothing | The previous value of GEngine->bForceDisableFrameRateSmoothing. | |
| bool | bHasBeenSet | Whether the values have been set or not. | |
| bool | bThrottleCPUWhenNotForeground | The previous value of UEditorPerformanceSettings->bThrottleCPUWhenNotForeground. | |
| bool | bUseFixedFrameRate | The previous value of GEngine->bUseFixedFrameRate. | |
| bool | bVSync | The previous value of console variable "r.VSync". | |
| bool | bVSyncEditor | The previous value of console variable "r.VSyncEditor". | |
| float | MaxFps | The previous value of GEngine->GetMaxFPS(). |