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API > API/Plugins > API/Plugins/RenderGrid > API/Plugins/RenderGrid/Utils
References
| Module | RenderGrid |
| Header | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/Utils/RenderGridUtils.h |
| Include | #include "Utils/RenderGridUtils.h" |
Syntax
USTRUCT&40;&41;
struct FRenderGridPreviousEngineFpsSettings
Remarks
This struct keeps track of the values of the GEngine framerate settings before new values were applied, so we can rollback to the previous state.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bForceDisableFrameRateSmoothing | The previous value of GEngine->bForceDisableFrameRateSmoothing. | |
| bool | bHasBeenSet | Whether the values have been set or not. | |
| bool | bThrottleCPUWhenNotForeground | The previous value of UEditorPerformanceSettings->bThrottleCPUWhenNotForeground. | |
| bool | bUseFixedFrameRate | The previous value of GEngine->bUseFixedFrameRate. | |
| bool | bVSync | The previous value of console variable "r.VSync". | |
| bool | bVSyncEditor | The previous value of console variable "r.VSyncEditor". | |
| float | MaxFps | The previous value of GEngine->GetMaxFPS(). |