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API > API/Plugins > API/Plugins/RenderGrid > API/Plugins/RenderGrid/Utils > API/Plugins/RenderGrid/Utils/FRenderGridGenericExecutionQueue
- FTickableGameObject::IsTickableWhenPaused()
- FRenderGridGenericExecutionQueue::IsTickableWhenPaused()
References
| Module | RenderGrid |
| Header | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/Utils/RenderGridGenericExecutionQueue.h |
| Include | #include "Utils/RenderGridGenericExecutionQueue.h" |
virtual bool IsTickableWhenPaused() const
Remarks
Used to determine if an object should be ticked when the game is paused. Defaults to false, as that mimics old behavior.