Navigation
API > API/Plugins > API/Plugins/RenderGrid > API/Plugins/RenderGrid/Utils > API/Plugins/RenderGrid/Utils/FRenderGridGenericExecutionQueue
- FTickableGameObject::IsTickableInEditor()
- FRenderGridGenericExecutionQueue::IsTickableInEditor()
References
| Module | RenderGrid |
| Header | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/Utils/RenderGridGenericExecutionQueue.h |
| Include | #include "Utils/RenderGridGenericExecutionQueue.h" |
virtual bool IsTickableInEditor() const
Remarks
Used to determine whether the object should be ticked in the editor. Defaults to false since that is the previous behavior.