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This class contains the default values of render grid jobs.
This is placed in a separate class, primarily so that it be separated easily from the render grid when using the details view widget.
| Name | URenderGridDefaults |
| Type | class |
| Header File | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/RenderGrid/RenderGrid.h |
| Include Path | #include "RenderGrid/RenderGrid.h" |
Syntax
UCLASS ()
class URenderGridDefaults : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URenderGridDefaults
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URenderGridDefaults() |
RenderGrid/RenderGrid.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LevelSequence | TObjectPtr< ULevelSequence > | The default level sequence for new jobs, this is what will be rendered during rendering. | RenderGrid/RenderGrid.h |
|
| OutputDirectory | FString | The default output directory for new jobs. | RenderGrid/RenderGrid.h |
|
| RenderPreset | TObjectPtr< UMoviePipelinePrimaryConfig > | The default movie pipeline render preset for new jobs. | RenderGrid/RenderGrid.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyValuesFrom
(
URenderGridDefaults* From |
RenderGrid/RenderGrid.h |