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Struct containing the delay data (such as the frames or the seconds of delay this delay requires before it can move on to the next step).
| Name | FRenderGridGenericExecutionQueueDelay |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/RenderGrid/Source/RenderGrid/Public/Utils/RenderGridGenericExecutionQueue.h |
| Include Path | #include "Utils/RenderGridGenericExecutionQueue.h" |
Syntax
struct FRenderGridGenericExecutionQueueDelay
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Utils/RenderGridGenericExecutionQueue.h | |||
FRenderGridGenericExecutionQueueDelay
(
TYPE_OF_NULLPTR |
Utils/RenderGridGenericExecutionQueue.h | ||
FRenderGridGenericExecutionQueueDelay
(
const int64 Frames |
Utils/RenderGridGenericExecutionQueue.h | ||
FRenderGridGenericExecutionQueueDelay
(
const double Seconds |
Utils/RenderGridGenericExecutionQueue.h | ||
FRenderGridGenericExecutionQueueDelay
(
const int64 Frames, |
Utils/RenderGridGenericExecutionQueue.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MinimumFrames | const int64 | Utils/RenderGridGenericExecutionQueue.h | ||
| MinimumSeconds | const double | Utils/RenderGridGenericExecutionQueue.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FRenderGridGenericExecutionQueueDelay Frames
(
const int64 Frames |
Utils/RenderGridGenericExecutionQueue.h | ||
static FRenderGridGenericExecutionQueueDelay FramesOrSeconds
(
const int64 Frames, |
Utils/RenderGridGenericExecutionQueue.h | ||
static FRenderGridGenericExecutionQueueDelay Seconds
(
const double Seconds |
Utils/RenderGridGenericExecutionQueue.h |