Navigation
API > API/Plugins > API/Plugins/RemoteSession > API/Plugins/RemoteSession/Channels > API/Plugins/RemoteSession/Channels/FXRTrackingProxy
- IXRTrackingSystem::GetCurrentPose()
- FXRTrackingProxy::GetCurrentPose()
References
| Module | RemoteSession |
| Header | /Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionXRTrackingChannel.h |
| Include | #include "Channels/RemoteSessionXRTrackingChannel.h" |
| Source | /Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Private/Channels/RemoteSessionXRTrackingChannel.cpp |
virtual bool GetCurrentPose
(
int32 DeviceId,
FQuat & OutOrientation,
FVector & OutPosition
)
Remarks
Get the current pose for a device. This method must be callable both on the render thread and the game thread. For devices that don't support positional tracking, OutPosition will be at the base position.