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API > API/Plugins > API/Plugins/RemoteSession > API/Plugins/RemoteSession/Channels > API/Plugins/RemoteSession/Channels/FARSystemProxy
- IARSystemSupport::FindARPinByComponent()
- FARSystemProxy::FindARPinByComponent()
References
| Module | RemoteSession |
| Header | /Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionARSystemChannel.h |
| Include | #include "Channels/RemoteSessionARSystemChannel.h" |
virtual UARPin * FindARPinByComponent
(
const USceneComponent * Component
) const
Remarks
Given a scene component find the ARPin which it is pinned by, if any.