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Unreal Engine C++ API Reference > Plugins > RemoteDatabaseSupport > FRemoteDatabaseConnection > Execute
- FDataBaseConnection::Execute()
- FRemoteDatabaseConnection::Execute()
References
Module | RemoteDatabaseSupport |
Header | /Engine/Plugins/Runtime/Database/RemoteDatabaseSupport/Source/RemoteDatabaseSupport/Public/RemoteDatabaseConnection.h |
Include | #include "RemoteDatabaseConnection.h" |
Source | /Engine/Plugins/Runtime/Database/RemoteDatabaseSupport/Source/RemoteDatabaseSupport/Private/RemoteDatabaseConnection.cpp |
virtual bool Execute
&40;
const TCHAR &42; CommandString
&41;
Remarks
Executes the passed in command on the database. true if execution was successful, false otherwise
Parameters
Name | Description |
---|---|
CommandString | Command to execute |