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Unreal Engine C++ API Reference > Plugins > RemoteControlProtocolDMX > FRemoteControlProtocolDMX
- IRemoteControlProtocol::Bind()
- FRemoteControlProtocolDMX::Bind()
References
Module | RemoteControlProtocolDMX |
Header | /Engine/Plugins/VirtualProduction/RemoteControlProtocolDMX/Source/RemoteControlProtocolDMX/Public/RemoteControlProtocolDMX.h |
Include | #include "RemoteControlProtocolDMX.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControlProtocolDMX/Source/RemoteControlProtocolDMX/Private/RemoteControlProtocolDMX.cpp |
virtual void Bind
&40;
FRemoteControlProtocolEntityPtr InEntityPtr
&41;
Remarks
Bind the protocol entity to the protocol
Parameters
Name | Description |
---|---|
InEntityPtr | protocol entity struct on scope pointer |