Navigation
API > API/Plugins > API/Plugins/RemoteControlProtocolDMX
References
| Module | RemoteControlProtocolDMX |
| Header | /Engine/Plugins/VirtualProduction/RemoteControlProtocolDMX/Source/RemoteControlProtocolDMX/Public/RemoteControlProtocolDMX.h |
| Include | #include "RemoteControlProtocolDMX.h" |
Syntax
USTRUCT&40;&41;
struct FRemoteControlDMXProtocolEntityExtraSetting
Remarks
Using as an inner struct for details customization. Useful to have type customization for the struct
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUseDefaultInputPort | If set to true, uses the default input port set in Remote Control Protocol project settings | |
| bool | bUseLSB | Least Significant Byte mode makes the individual bytes (channels) of the function be interpreted with the first bytes being the lowest part of the number. | |
| EDMXFixtureSignalFormat | DataType | Defines the used number of channels (bytes) | |
| FGuid | InputPortId | Reference of an input DMX port id | |
| int32 | StartingChannel | Starting channel | |
| int32 | Universe | DMX universe id |