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Unreal Engine C++ API Reference > Plugins > RemoteControlProtocolDMX
Inheritance Hierarchy
- FRemoteControlProtocolEntity
- FRemoteControlDMXProtocolEntity
References
Module | RemoteControlProtocolDMX |
Header | /Engine/Plugins/VirtualProduction/RemoteControlProtocolDMX/Source/RemoteControlProtocolDMX/Public/RemoteControlProtocolDMX.h |
Include | #include "RemoteControlProtocolDMX.h" |
Syntax
USTRUCT&40;&41;
struct FRemoteControlDMXProtocolEntity : public FRemoteControlProtocolEntity
Remarks
DMX protocol entity for remote control binding
Variables
Type | Name | Description | |
---|---|---|---|
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FRemoteControlDMXProtocolEntityExtraSetting | ExtraSetting | Extra protocol settings. Primary using for customization |
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uint32 | RangeInputTemplate | DMX range input property template, used for binding. |
Functions
Type | Name | Description | |
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void | Initialize () |
Initialize struct and delegates |
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void | PostSerialize
(
const FArchive& Ar |
Called after the struct is serialized |
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bool | Called when the struct is serialized | |
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void | Try to get the port ID from dmx protocol settings |
Overridden from FRemoteControlProtocolEntity
Type | Name | Description | |
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const FString & | Get the upper most value for the range property type, used for normalization | |
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FName | Get bound range property. | |
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uint8 | Get Size of the range property value | |
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void | Register(s) all the widgets of this protocol entity. |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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bool | bUseDefaultInputPort_DEPRECATED | |
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bool | bUseLSB_DEPRECATED | |
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EDMXFixtureSignalFormat | DataType_DEPRECATED | |
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FGuid | InputPortId_DEPRECATED | |
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int32 | Universe_DEPRECATED | DEPRECATED MEMBERS Deprecated 5.0 |