Navigation
API > API/Plugins > API/Plugins/RemoteControlProtocolDMX > API/Plugins/RemoteControlProtocolDMX/FRemoteControlDMXProtocolEntity
Description
Sets the attribute name of the entity. Use with care, the attribute name needs to exist in the fixture patch's active mode for the entity to be functional.
| Name | SetAttributeName |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControlProtocolDMX/Source/RemoteControlProtocolDMX/Public/RemoteControlProtocolDMX.h |
| Include Path | #include "RemoteControlProtocolDMX.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControlProtocolDMX/Source/RemoteControlProtocolDMX/Private/RemoteControlProtocolDMX.cpp |
void SetAttributeName
(
const FName & AttributeName
)
Parameters
| Name | Remarks |
|---|---|
| AttributeName | The DMX attribute name the entity corresponds to. |