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API > API/Plugins > API/Plugins/RemoteControlProtocol > API/Plugins/RemoteControlProtocol/FRemoteControlProtocol
Description
Queue protocol entity and value to apply for the protocol It stores only unique tick entities which should be apply next frame. Prevents from applying more then one entity for frame.
Virtual Inheritance
- IRemoteControlProtocol::QueueValue → FRemoteControlProtocol::QueueValue
| Name | QueueValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlProtocol/Public/RemoteControlProtocol.h |
| Include Path | #include "RemoteControlProtocol.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlProtocol/Private/RemoteControlProtocol.cpp |
virtual void QueueValue
(
const FRemoteControlProtocolEntityPtr InProtocolEntity,
const double InProtocolValue
)
Parameters
| Name | Remarks |
|---|---|
| InProtocolEntity | Protocol Entity |
| InProtocolValue | Protocol Value |