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Unreal Engine C++ API Reference > Plugins > RemoteControlProtocol > FRemoteControlProtocol
References
Module | RemoteControlProtocol |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlProtocol/Public/RemoteControlProtocol.h |
Include | #include "RemoteControlProtocol.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlProtocol/Private/RemoteControlProtocol.cpp |
static TFunction< bool(FRemoteControlProtocolEntityWeakPtr InProtocolEntityWeakPtr)> CreateProtocolComparator
&40;
FGuid InPropertyId
&41;
Remarks
Helper function for comparing the Protocol Entity with given Property Id inside returned lambda Lambda function with ProtocolEntityWeakPtr as argument
Parameters
Name | Description |
---|---|
InPropertyId | Property unique Id |