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Unreal Engine C++ API Reference > Plugins > RemoteControlProtocol
References
Module | RemoteControlProtocol |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlProtocol/Public/IRemoteControlProtocol.h |
Include | #include "IRemoteControlProtocol.h" |
Syntax
struct FProtocolColumn
Remarks
Simple utility struct to represent a protocol column.
Variables
Type | Name | Description | |
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FName | ColumnName | Holds the name of the column. |
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float | ColumnSize | Holds the size of the column. |
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FText | DisplayText | Holds the display text of the column. |
Constructors
Type | Name | Description | |
---|---|---|---|
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FProtocolColumn
(
const FName& InColumnName, |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FProtocolColumn& OtherColumn |
|
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bool | operator==
(
const FProtocolColumn& OtherColumn |