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API > API/Plugins > API/Plugins/RemoteControlLogic
Config class for Remote Control Logic related settings. Supports configuration of a valid list of Controller types.
| Name | URemoteControlLogicConfig |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlLogic/Public/RemoteControlLogicConfig.h |
| Include Path | #include "RemoteControlLogicConfig.h" |
Syntax
UCLASS (Config=RemoteControl)
class URemoteControlLogicConfig : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URemoteControlLogicConfig
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SupportedControllerCustomTypes | TArray< FName > | Custom Controllers list. | RemoteControlLogicConfig.h |
|
| SupportedControllerObjectClassPaths | TArray< FName > | Add specific Object types Class Paths to this list in order to provide support for them | RemoteControlLogicConfig.h |
|
| SupportedControllerStructTypes | TArray< FName > | Certain types such as FVector / FRotator / FColor are specializations of UStructProperty This config represents the list of such types that may be used as Controllers | RemoteControlLogicConfig.h |
|
| SupportedControllerTypes | TArray< EPropertyBagPropertyType > | PropertyBag types that are supported for use as Controllers | RemoteControlLogicConfig.h |
|