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API > API/Plugins > API/Plugins/RemoteControlLogic > API/Plugins/RemoteControlLogic/FRCSetAssetPath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGS FRCSetAssetPath () |
TODO [UE_DEPRECATED(5.4)] this rule of 5 is obligatory to avoid compile-time warning, delete them when the property is removed. | Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h | |
FRCSetAssetPath
(
const FRCSetAssetPath& |
Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h | ||
| Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h |
FRCSetAssetPath()
Description
TODO [UE_DEPRECATED(5.4)] this rule of 5 is obligatory to avoid compile-time warning, delete them when the property is removed.
| Name | FRCSetAssetPath |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlLogic/Public/Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h |
| Include Path | #include "Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS FRCSetAssetPath()
FRCSetAssetPath(const FRCSetAssetPath &)
| Name | FRCSetAssetPath |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlLogic/Public/Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h |
| Include Path | #include "Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h" |
FRCSetAssetPath
(
const FRCSetAssetPath &
)
FRCSetAssetPath(FRCSetAssetPath &&)
| Name | FRCSetAssetPath |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlLogic/Public/Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h |
| Include Path | #include "Behaviour/Builtin/Path/RCSetAssetByPathBehaviour.h" |
FRCSetAssetPath
(
FRCSetAssetPath &&
)