Navigation
API > API/Plugins > API/Plugins/RemoteControlLogic > API/Plugins/RemoteControlLogic/Behaviour > API/Plugins/RemoteControlLogic/Behaviour/Builtin > API/Plugins/RemoteControlLogic/Behaviour/Builtin/Conditional > API/Plugins/RemoteControlLogic/Behaviour/Builtin/Conditional/URCBehaviourCond-_1
- URCBehaviourNode::OnPassed()
- URCBehaviourConditionalNode::OnPassed()
References
| Module | RemoteControlLogic |
| Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlLogic/Public/Behaviour/Builtin/Conditional/RCBehaviourConditionalNode.h |
| Include | #include "Behaviour/Builtin/Conditional/RCBehaviourConditionalNode.h" |
UFUNCTION (BlueprintNativeEvent, BlueprintCallable, Category="Remote Control Behaviour")
virtual void OnPassed
(
URCBehaviour * InBehaviour
) const
Remarks
Called if executed with true
Parameters
| Name | Description |
|---|---|
| InBehaviour | Remote Control Behaviour |