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API > API/Plugins > API/Plugins/RemoteControlInterception
Object metadata for custom interception/replication/processing purposes
| |
|
| Name |
FRCIObjectMetadata |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/RemoteControlInterception/Source/RemoteControlInterception/Public/IRemoteControlInterceptionCommands.h |
| Include Path |
#include "IRemoteControlInterceptionCommands.h" |
Syntax
struct FRCIObjectMetadata
Derived Classes
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
IRemoteControlInterceptionCommands.h |
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FRCIObjectMetadata
(
const FString& InObjectPath,
const FString& InPropertyPath,
const FString& InPropertyPathInfo,
const ERCIAccess InAccess
)
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|
IRemoteControlInterceptionCommands.h |
|
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~FRCIObjectMetadata()
|
|
IRemoteControlInterceptionCommands.h |
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Constants
| Name |
Type |
Remarks |
Include Path |
| Name |
TCHAR const * |
Structure Name |
IRemoteControlInterceptionCommands.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Access |
ERCIAccess |
Property access type |
IRemoteControlInterceptionCommands.h |
|
| ObjectPath |
FString |
Owner object path |
IRemoteControlInterceptionCommands.h |
|
| PropertyPath |
FString |
FProperty path |
IRemoteControlInterceptionCommands.h |
|
| PropertyPathInfo |
FString |
Full property path, including path to inner structs, arrays, maps, etc |
IRemoteControlInterceptionCommands.h |
|
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| UniquePath |
FName |
Object Path + Property Path |
IRemoteControlInterceptionCommands.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
const FName & GetUniquePath()
|
Get Unique Path for Object metadata |
IRemoteControlInterceptionCommands.h |
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Returns true if reference is valid |
IRemoteControlInterceptionCommands.h |
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