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Unreal Engine C++ API Reference > Plugins > RemoteControlInterception > FRCIObjectMetadata
- FRCIObjectMetadata::IsValid()
- FRCIPropertiesMetadata::IsValid()
References
Module | RemoteControlInterception |
Header | /Engine/Plugins/VirtualProduction/RemoteControlInterception/Source/RemoteControlInterception/Public/IRemoteControlInterceptionCommands.h |
Include | #include "IRemoteControlInterceptionCommands.h" |
virtual bool IsValid&40;&41; const
Remarks
Returns true if reference is valid