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API > API/Plugins > API/Plugins/RemoteControlComponents > API/Plugins/RemoteControlComponents/URemoteControlTrackerComponent
- UActorComponent::OnComponentCreated()
- URemoteControlTrackerComponent::OnComponentCreated()
References
| Module | RemoteControlComponents |
| Header | /Engine/Plugins/Experimental/RemoteControlComponents/Source/RemoteControlComponents/Public/RemoteControlTrackerComponent.h |
| Include | #include "RemoteControlTrackerComponent.h" |
| Source | /Engine/Plugins/Experimental/RemoteControlComponents/Source/RemoteControlComponents/Private/RemoteControlTrackerComponent.cpp |
virtual void OnComponentCreated()
Remarks
Called when a component is created (not loaded). This can happen in the editor or during gameplay