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API > API/Plugins > API/Plugins/RemoteControlComponents > API/Plugins/RemoteControlComponents/FRemoteControlTrackerProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RemoteControlTrackerProperty.h | |||
FRemoteControlTrackerProperty
(
const FRCFieldPathInfo& InFieldPathInfo, |
Creates and initializes a Tracked Property | RemoteControlTrackerProperty.h |
FRemoteControlTrackerProperty()
| Name | FRemoteControlTrackerProperty |
| Type | function |
| Header File | /Engine/Plugins/Experimental/RemoteControlComponents/Source/RemoteControlComponents/Public/RemoteControlTrackerProperty.h |
| Include Path | #include "RemoteControlTrackerProperty.h" |
| Source | /Engine/Plugins/Experimental/RemoteControlComponents/Source/RemoteControlComponents/Private/RemoteControlTrackerProperty.cpp |
FRemoteControlTrackerProperty()
FRemoteControlTrackerProperty(const FRCFieldPathInfo &, const TObjectPtr< UObject > &, bool)
Description
Creates and initializes a Tracked Property
| Name | FRemoteControlTrackerProperty |
| Type | function |
| Header File | /Engine/Plugins/Experimental/RemoteControlComponents/Source/RemoteControlComponents/Public/RemoteControlTrackerProperty.h |
| Include Path | #include "RemoteControlTrackerProperty.h" |
| Source | /Engine/Plugins/Experimental/RemoteControlComponents/Source/RemoteControlComponents/Private/RemoteControlTrackerProperty.cpp |
FRemoteControlTrackerProperty
(
const FRCFieldPathInfo & InFieldPathInfo,
const TObjectPtr < UObject > & InOwnerObject,
bool bInIsExposed
)
Parameters
| Name | Remarks |
|---|---|
| InFieldPathInfo | Field Path Info to reach the property |
| InOwnerObject | the object owning the Tracked Property |
| bInIsExposed | is the property already exposed? Default is true. |