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Unreal Engine C++ API Reference > Plugins > RemoteControlCommon > RemoteControlTypeUtilities::GetDefaultMappingValueMax
References
Module | RemoteControlCommon |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCTypeUtilities.h |
Include | #include "RCTypeUtilities.h" |
namespace RemoteControlTypeUtilities
{
template<typename ValueType>
static TEnableIf< std::is_same_v< ValueType, FStructOnScope >, TSharedPtr< ValueType > >::Type RemoteControlTypeUtilities&58;&58;GetDefaultMappingValueMax
&40;
const FStructProperty &42; InProperty
&41;
}