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Utility struct to represent IPv4 Network addresses.
| Name | FRCNetworkAddress |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RemoteControlSettings.h |
| Include Path | #include "RemoteControlSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FRCNetworkAddress
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RemoteControlSettings.h | |||
FRCNetworkAddress
(
uint8 InClassA, |
RemoteControlSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassA | uint8 | Denotes the first octet of the IPv4 address (0-255.xxx.xxx.xxx) | RemoteControlSettings.h |
|
| ClassB | uint8 | Denotes the second octet of the IPv4 address (xxx.0-255.xxx.xxx) | RemoteControlSettings.h |
|
| ClassC | uint8 | Denotes the third octet of the IPv4 address (xxx.xxx.0-255.xxx) | RemoteControlSettings.h |
|
| ClassD | uint8 | Denotes the fourth octet of the IPv4 address (xxx.xxx.xxx.0-255) | RemoteControlSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString ToString() |
Retrieves the network address as string e.g. 192.168.1.1 | RemoteControlSettings.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FRCNetworkAddress& OtherNetworkAddress |
RemoteControlSettings.h |