Navigation
API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/URemoteControlPreset
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< FRemoteControlProperty > GetProperty
(
FName PropertyLabel |
Get an exposed property using its label. | RemoteControlPreset.h | |
TOptional< FRemoteControlProperty > GetProperty
(
FGuid PropertyId |
Get an exposed property using its id. | RemoteControlPreset.h |
GetProperty(FName)
Description
Get an exposed property using its label.
| Name | GetProperty |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include Path | #include "RemoteControlPreset.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlPreset.cpp |
TOptional < FRemoteControlProperty > GetProperty
(
FName PropertyLabel
) const
GetProperty(FGuid)
Description
Get an exposed property using its id.
| Name | GetProperty |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include Path | #include "RemoteControlPreset.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlPreset.cpp |
TOptional < FRemoteControlProperty > GetProperty
(
FGuid PropertyId
) const