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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/URemoteControlPreset
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< TWeakPtr< const ExposableEntityType > > GetExposedEntities () |
Get the exposed entities of a certain type. | RemoteControlPreset.h | |
TArray< TWeakPtr< ExposableEntityType > > GetExposedEntities () |
Get the exposed entities of a certain type. | RemoteControlPreset.h | |
TArray< TWeakPtr< FRemoteControlEntity > > GetExposedEntities
(
UScriptStruct* EntityType |
RemoteControlPreset.h |
GetExposedEntities()
Description
Get the exposed entities of a certain type.
| Name | GetExposedEntities |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include Path | #include "RemoteControlPreset.h" |
template<typename ExposableEntityType>
TArray < TWeakPtr < const ExposableEntityType > > GetExposedEntities() const
GetExposedEntities()
Description
Get the exposed entities of a certain type.
| Name | GetExposedEntities |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include Path | #include "RemoteControlPreset.h" |
template<typename ExposableEntityType>
TArray < TWeakPtr < ExposableEntityType > > GetExposedEntities()
GetExposedEntities(UScriptStruct *)
| Name | GetExposedEntities |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include Path | #include "RemoteControlPreset.h" |
TArray < TWeakPtr < FRemoteControlEntity > > GetExposedEntities
(
UScriptStruct * EntityType
)