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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/URemoteControlPreset
A struct representing a material object modified that is housed by a container (eg. array, set, map).
| Name | FPreMaterialModifiedCache |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include Path | #include "RemoteControlPreset.h" |
Syntax
struct FPreMaterialModifiedCache
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayIndex | int32 | RemoteControlPreset.h | ||
| bHadValue | bool | RemoteControlPreset.h |