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API > API/Plugins > API/Plugins/RemoteControl
| Name | URemoteControlLevelIndependantBinding |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlBinding.h |
| Include Path | #include "RemoteControlBinding.h" |
Syntax
UCLASS (BlueprintType)
class URemoteControlLevelIndependantBinding : public URemoteControlBinding
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URemoteControlBinding → URemoteControlLevelIndependantBinding
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundObject | TSoftObjectPtr< UObject > | Holds the bound object. | RemoteControlBinding.h |
Functions
Public
Overridden from URemoteControlBinding
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsBound
(
const TSoftObjectPtr< UObject >& Object |
Check if the object is bound. | RemoteControlBinding.h | |
virtual bool IsValid() |
Whether this binding represents a valid object. | RemoteControlBinding.h | |
virtual bool PruneDeletedObjects() |
Remove objects that were deleted from the binding. | RemoteControlBinding.h | |
| Resolve the bound object for the current map. | RemoteControlBinding.h | ||
| Return the Entity Object in the given world | RemoteControlBinding.h | ||
virtual void SetBoundObject
(
const TSoftObjectPtr< UObject >& InObject |
Set the object this binding should represent. | RemoteControlBinding.h | |
virtual void UnbindObject
(
const TSoftObjectPtr< UObject >& InBoundObject |
Unset the underlying object this binding currently represents. | RemoteControlBinding.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
RemoteControlBinding.h |