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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/URCVirtualPropertyBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CopyCompleteValue
(
URCVirtualPropertyBase* InVirtualProperty |
Copy this virtual property's data onto a given Virtual Property | RCVirtualProperty.h | |
bool CopyCompleteValue
(
const FProperty* InTargetProperty, |
Copy this virtual property's data onto a given FProperty | RCVirtualProperty.h | |
bool CopyCompleteValue
(
const FProperty* InTargetProperty, |
Copy this virtual property's data onto a given FProperty | RCVirtualProperty.h |
CopyCompleteValue(URCVirtualPropertyBase *)
Description
Copy this virtual property's data onto a given Virtual Property
| Name | CopyCompleteValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RCVirtualProperty.h |
| Include Path | #include "RCVirtualProperty.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RCVirtualProperty.cpp |
bool CopyCompleteValue
(
URCVirtualPropertyBase * InVirtualProperty
)
true if copied successfully
Parameters
| Name | Remarks |
|---|---|
| InVirtualProperty | The virtual property onto which our value is to be copied |
CopyCompleteValue(const FProperty , uint8 )
Description
Copy this virtual property's data onto a given FProperty
| Name | CopyCompleteValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RCVirtualProperty.h |
| Include Path | #include "RCVirtualProperty.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RCVirtualProperty.cpp |
bool CopyCompleteValue
(
const FProperty * InTargetProperty,
uint8 * InTargetValuePtr
)
true if copied successfully
Parameters
| Name | Remarks |
|---|---|
| InTargetProperty | The property onto which our value is to be copied |
| InTargetValuePtr | The memory location for the target property |
CopyCompleteValue(const FProperty , uint8 , bool)
Description
Copy this virtual property's data onto a given FProperty
| Name | CopyCompleteValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RCVirtualProperty.h |
| Include Path | #include "RCVirtualProperty.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RCVirtualProperty.cpp |
bool CopyCompleteValue
(
const FProperty * InTargetProperty,
uint8 * InTargetValuePtr,
bool bPassByteEnumPropertyComparison
)
true if copied successfully
Parameters
| Name | Remarks |
|---|---|
| InTargetProperty | The property onto which our value is to be copied |
| InTargetValuePtr | The memory location for the target property |
| bPassByteEnumPropertyComparison | Go to the copy if the Property and the Target property are Enum and Byte |