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Unreal Engine C++ API Reference > Plugins > RemoteControl > IRemoteControlPropertyHandle > GetPropertyHandle
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlPropertyHandle.h |
Include | #include "IRemoteControlPropertyHandle.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlPropertyHandle.cpp |
static TSharedPtr< IRemoteControlPropertyHandle > GetPropertyHandle
&40;
FName PresetName,
FGuid PropertyId
&41;
Remarks
Get the property handle based on field path IRemoteControlPropertyHandle pointer or nullptr
Parameters
Name | Description |
---|---|
PresetName | Preset Name |
PropertyId | Unique property Id |
FieldPath | full path to the property field. |