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Unreal Engine C++ API Reference > Plugins > RemoteControl > IRemoteControlPropertyHandle > GetChildHandle
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlPropertyHandle.h |
Include | #include "IRemoteControlPropertyHandle.h" |
TSharedPtr< IRemoteControlPropertyHandle > GetChildHandle
&40;
FName ChildName,
bool bRecurse
&41; const
Remarks
Gets a child handle of this handle. Useful for accessing properties in structs. Array elements cannot be accessed in this way The property handle for the child if it exists
Parameters
Name | Description |
---|---|
ChildName | The name of the child |
bRecurse | Whether or not to recurse into children of children and so on. If false will only search all immediate children |