Navigation
API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/IRemoteControlModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsPresetTransient
(
FName PresetName |
Check whether a preset is transient using its name. * PresetName name of the preset to check. | IRemoteControlModule.h | |
bool IsPresetTransient
(
const FGuid& PresetId |
Check whether a preset is transient using its id. * PresetId id of the preset to check. | IRemoteControlModule.h |
IsPresetTransient(FName)
Description
Check whether a preset is transient using its name.
- PresetName name of the preset to check.
| Name | IsPresetTransient |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlModule.h |
| Include Path | #include "IRemoteControlModule.h" |
bool IsPresetTransient
(
FName PresetName
) const
IsPresetTransient(const FGuid &)
Description
Check whether a preset is transient using its id.
- PresetId id of the preset to check.
| Name | IsPresetTransient |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlModule.h |
| Include Path | #include "IRemoteControlModule.h" |
bool IsPresetTransient
(
const FGuid & PresetId
) const