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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/FRemoteControlProtocolMapping
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SetRawMappingData
(
const TSharedPtr< IPropertyHandle >& InPropertyHandle |
Sets the underlying InterpolationMappingPropertyData to the given source, using the input property for type information | RemoteControlProtocolBinding.h | |
bool SetRawMappingData
(
URemoteControlPreset* InOwningPreset, |
Sets the underlying InterpolationMappingPropertyData to the given source, using the input property for type information | RemoteControlProtocolBinding.h |
SetRawMappingData(const TSharedPtr< IPropertyHandle > &)
Description
Sets the underlying InterpolationMappingPropertyData to the given source, using the input property for type information
| Name | SetRawMappingData |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<typename PropertyType>
bool SetRawMappingData
(
const TSharedPtr < IPropertyHandle > & InPropertyHandle
)
SetRawMappingData(URemoteControlPreset , const FProperty , const void *)
Description
Sets the underlying InterpolationMappingPropertyData to the given source, using the input property for type information
| Name | SetRawMappingData |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
bool SetRawMappingData
(
URemoteControlPreset * InOwningPreset,
const FProperty * InProperty,
const void * InSource
)