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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/FRemoteControlProtocolMapping
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMappingValueAsPrimitive
(
ValueType InMappingPropertyValue |
Set primitive Mapping Property Value based on template value input | RemoteControlProtocolBinding.h | |
TEnableIf< std::is_same_v< FStructProperty, PropertyType >, void >::Type SetMappingValueAsPrimitive
(
ValueType InMappingPropertyValue |
Set primitive Mapping Property Struct Value based on template value input | RemoteControlProtocolBinding.h | |
void SetMappingValueAsPrimitive
(
FString InMappingPropertyValue |
Set primitive Mapping Property String Value based on template value input | RemoteControlProtocolBinding.h | |
void SetMappingValueAsPrimitive
(
FName InMappingPropertyValue |
Set primitive Mapping Property Name Value based on template value input | RemoteControlProtocolBinding.h | |
void SetMappingValueAsPrimitive
(
FText InMappingPropertyValue |
Set primitive Mapping Property Text Value based on template value input | RemoteControlProtocolBinding.h |
SetMappingValueAsPrimitive(ValueType)
Description
Set primitive Mapping Property Value based on template value input
| Name | SetMappingValueAsPrimitive |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<typename ValueType>
void SetMappingValueAsPrimitive
(
ValueType InMappingPropertyValue
)
SetMappingValueAsPrimitive(ValueType)
Description
Set primitive Mapping Property Struct Value based on template value input
| Name | SetMappingValueAsPrimitive |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<typename ValueType, typename PropertyType>
TEnableIf < std::is_same_v< FStructProperty , PropertyType >, void >::Type SetMappingValueAsPrimitive
(
ValueType InMappingPropertyValue
)
SetMappingValueAsPrimitive(FString)
Description
Set primitive Mapping Property String Value based on template value input
| Name | SetMappingValueAsPrimitive |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<>
void SetMappingValueAsPrimitive
(
FString InMappingPropertyValue
)
SetMappingValueAsPrimitive(FName)
Description
Set primitive Mapping Property Name Value based on template value input
| Name | SetMappingValueAsPrimitive |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<>
void SetMappingValueAsPrimitive
(
FName InMappingPropertyValue
)
SetMappingValueAsPrimitive(FText)
Description
Set primitive Mapping Property Text Value based on template value input
| Name | SetMappingValueAsPrimitive |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<>
void SetMappingValueAsPrimitive
(
FText InMappingPropertyValue
)