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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlProtocolMapping
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
Include | #include "RemoteControlProtocolBinding.h" |
template<typename PropertyType>
bool CopyRawRangeData
&40;
const TSharedPtr< IPropertyHandle > & InPropertyHandle
&41;
Remarks
Copies the underlying InterpolationRangePropertyData to the given destination, using the input property for type information