Navigation
API > API/Plugins > API/Plugins/RemoteControl
References
| Module | RemoteControl |
| Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include | #include "RemoteControlPreset.h" |
Syntax
struct FRemoteControlPropertyIdArgs
Remarks
Arguments used to expose an entity (Actor, property, function, etc.)
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | PropertyId | PropertyId | |
| TMap< FGuid, TObjectPtr< URCVirtualPropertySelfContainer > > | RealProperties | Map with the Guid of the RCField and as its value the real PropContainer of the real property | |
| UClass * | SourceClass | (Optional) The class of the source object to use for special cases. | |
| TObjectPtr< UObject > | SourceObject | (Optional) The source object to use for special cases. | |
| FName | SubType | SubType of the Property | |
| FName | SuperType | SuperType of the Property | |
| TObjectPtr< URCVirtualPropertySelfContainer > | VirtualProperty | (Optional) The virtual property to use for all the cases. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |