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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlProperty
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlField.h |
Include | #include "RemoteControlField.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlField.cpp |
FProperty &42; GetProperty&40;&41; const
Remarks
Get the underlying property.
This field's binding must be valid to get the property. The exposed property or nullptr if it couldn't be resolved.