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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlLogger
Type
typedef TFunctionRef< FText(void)> FLogCallback
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlLogger.h |
Include | #include "RemoteControlLogger.h" |
Remarks
Callback for logging, it should return FText to log