Navigation
Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlFunction
- FRemoteControlEntity::GetSupportedBindingClass()
- FRemoteControlFunction::GetSupportedBindingClass()
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlField.h |
Include | #include "RemoteControlField.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlField.cpp |
virtual UClass &42; GetSupportedBindingClass&40;&41; const
Remarks
Get the class of the object that can hold this field.