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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlField
Deprecated * Please use GetBoundObjects.
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlField.h |
Include | #include "RemoteControlField.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlField.cpp |
TArray< UObject &42; > ResolveFieldOwners
&40;
const TArray< UObject &42; > & SectionObjects
&41; const
Remarks
Resolve the field's owners using the section's top level objects. The list of UObjects that own the exposed field.
Parameters
Name | Description |
---|---|
SectionObjects | The top level objects of the section. |