Navigation
API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/FRemoteControlEntity
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RemoteControlEntity.h | |||
FRemoteControlEntity
(
URemoteControlPreset* InPreset, |
RemoteControlEntity.h |
FRemoteControlEntity()
| Name | FRemoteControlEntity |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlEntity.h |
| Include Path | #include "RemoteControlEntity.h" |
FRemoteControlEntity()
FRemoteControlEntity(URemoteControlPreset , FName, const TArray< URemoteControlBinding > &)
| Name | FRemoteControlEntity |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlEntity.h |
| Include Path | #include "RemoteControlEntity.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlEntity.cpp |
FRemoteControlEntity
(
URemoteControlPreset * InPreset,
FName InLabel,
const TArray < URemoteControlBinding * > & InBindings
)