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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlEntity
Type
typedef TBaseDelegate_OneParam< void, const FGuid & > FOnEntityModified
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlEntity.h |
Include | #include "RemoteControlEntity.h" |
Remarks
Delegate called when the label of this entity changes or if one of its binding is updated.