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Temporarily prevent Remote Control Presets from renewing it's guids during duplicate operation.
| Name | FRCPresetGuidRenewGuard |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
| Include Path | #include "RemoteControlPreset.h" |
Syntax
struct FRCPresetGuidRenewGuard
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRCPresetGuidRenewGuard() |
RemoteControlPreset.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRCPresetGuidRenewGuard() |
RemoteControlPreset.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPreviousValue | bool | RemoteControlPreset.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsAllowingPresetGuidRenewal() |
RemoteControlPreset.h |