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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRCFieldPathInfo
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFieldPath.h |
Include | #include "RemoteControlFieldPath.h" |
Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlFieldPath.cpp |
FRCFieldResolvedData GetResolvedData&40;&41; const
Remarks
Returns the resolved data of the last segment If last segment is not resolved, data won't be valid